Engineering Graphics

Engineering Graphics

by Elmer Hayes

ISBN9781806240807
PublisherDigital Drive Learning
Copyright Year2026
Price$271.00
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Description

Engineering Graphics is a crucial subject in engineering that deals with the creation, interpretation, and visualization of technical drawings. It serves as a universal language for engineers, enabling them to communicate ideas, designs, and specifications effectively. Engineering drawings follow standard conventions and principles to ensure clarity and accuracy in manufacturing, construction, and product development. One of the primary aspects of engineering graphics is orthographic projection, which represents three-dimensional objects in two-dimensional views. Front, top, and side views help engineers visualize the shape and structure of components accurately. Isometric projection is another important technique that provides a three-dimensional representation of objects, making it easier to understand their form. Geometrical constructions and section views are essential for understanding the internal details of complex objects. Sectional views help engineers see hidden features and ensure precise manufacturing. Additionally, dimensioning and tolerancing play a vital role in specifying the size, fit, and function of mechanical components. With advancements in technology, Computer-Aided Design (CAD) software like AutoCAD, SolidWorks, and CATIA have revolutionized engineering graphics, making design processes faster and more accurate. As industries continue to evolve, mastering engineering graphics remains essential for engineers in fields such as mechanical, civil, electrical, and aerospace engineering. This book on Engineering Graphics provides a comprehensive understanding of technical drawing principles, projections, and computer-aided design (CAD) techniques essential for engineering and design applications. Contents: 1. Engineering Drawing and Graphic Standards, 2. Orthographic Projections: Principles and Applications, 3. Computer-Aided Design (CAD) and 3D Modeling, 4. Intersection of Solids, 5. Isometric Drawing, 6. Projection Transformations in Computer Graphics, 7. 3-D Geometric Primitives, 8. Imaging Drawing Graphs, 9. Development of Surfaces, 10. Auxillary Plane Graphics, 11. Engineer’s Graphic Scale.

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